
Famed developer Peter Molyneux has insisted that countless revisions have been made to Project Natal since it was first shown to the public. Read More »

Goichi Suda, best known as Suda 51, has recently stated that he is “very interested” in working on games for Microsoft’s Project Natal. Read More »

Rare announced today that it will soon open a new studio facility in the Digbeth area of Birmingham, England. Read More »

Activision has announced today a new turn of direction for Call of Duty. They have gone on the record and announced a new developer and opportunities for different genres as well as firing some key people at Infinity Ward. Details after the jump. Read More »

Mirror’s Edge was one of those games that really took a leap of faith (no pun intended) and went into a new direction. A first person take on parkour blended with a bold, colorful city scape. All that was reported to have taken seven years. Who would of guessed it? Seven years of Mirror’s Edge development. Read More »

Crackdown 2 developer Ruffian Games already spilling a tiny hint on the next installment of the Crackdown series. Read More »

In celebration of the launch of the latest DLC for Grand Theft Auto IV, Rockstar has a bit of a treat for all you fans of the game out there.

The highly talented devs behind Lost Odyssey and Blue Dragon have been hard at work finishing up their new project…

Ubisoft assures everyone that Splinter Cell: Conviction will be worth the hard earned cash you put down for it. Read More »

Genre: 3D Action-oriented horror/action/survival FPS with elements of RPG
Platform: Hi-End PC and Xbox 360
Release: Estimated 2010
Official web-site: www.4A-games.com / http://www.metro2033game.com/
«4A-Games» company is glad to present its new project – the 3D Action-oriented horror/action/survival FPS with elements RPG genre game, with working name «METRO 2033. The Last Refuge».
The gist of the plot is the cult masterpiece of the Russian author Dmitriy Glukhovskiy «Metro 2033»
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With the success of Fable II on the Xbox 360, many gamers are left wondering how Peter Molyneux is going construct the third game of franchise. Well, to clue you in on some of his ambitions, we’ve discovered a feature from OXM that should shed some light on the issue. Hit the jump for more.

IGN has details on the latest Famitsu, and some updates regarding Final Fantasy XIII. Click through for more.

Long has it been thought that Fable III would be supporting the integration and use of Microsoft’s recently-announced Natal platform, and today, some confirmation seems to be in order.

A while back two studios joined together to form Blade Games. These studios were Digini and Vyk Games. Digini specialized in XNA game engines, such as Blade 3D, and Vyk Games was a videogame art, design and development outsourcing studio headquartered in Shanghai, China. Together, they now have locations in Washington and Nanjing, China, as well as a Shanghai studio. Read more for details.

With the release of Battlefield: Bad Company 2 drawing closer and closer, excited fans of the first game are latching onto every juicy morsel of info regarding improvements being made to DICE’s powerful engine. Alan Kertz, Gameplay Designer for Bad Company 2, has some great new things to say about vehicular combat. Click on through for the quote!